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GeFighters: Using Gestures on a Fighting Game

João Marcelo TeixeiraThiago Souto Maior Cordeiro de FariasSaulo PessoaCarlos Eduardo RodriguesNacha CostaIgor CananéaVerônica TeichriebJudith Kelner

This paper presents GeFighters, a 3D fighting game controlled by gestures. GeFighters’ major objective is to implement a new type of interaction, utilizing gestures. This is acomplished using an input devices abstraction platform named CIDA. Through this, the application may be controlled by conventional input devices as well as by gesture interaction.

http://www.lbd.dcc.ufmg.br/colecoes/svr/2006/034.pdf

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