Uma Representação Flexível de Controladores para Animação Fisicamente Realista de Personagens Virtuais

Rubens Fernandes NunesCreto VidalJoaquim Bento Cavalcanti Neto

In this paper, we propose an improved representation of controllers, which uses high-level sensors and possess a general and intuitive structure that offers the animator several types of parameters to manipulate. This structure, with the feedback signals provided by its sensors, allows that several state machines act simultaneously on the model, or in a subset of its actuators. It also permits that procedures with general instructions, in accordance with a specified motion, be defined during its design phase and be adequately associated with it by the animator, in order to be automatically executed by the controller during the dynamic simulation.

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