Michele A. Tobaldini, Michelli Martinelli, Jacques D. Brancher.
The present paper has the proposal to describe the development process of a computerized educational Role-Playing Game sceneries, using historical architectures (byzantine, roman, greek and gothic) and the objectives of its use. The development process includes the sceneries description fiches, illustration and modeling.
http://www.lbd.dcc.ufmg.br/colecoes/sbgames/2006/028.pdf
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