Andrea Menezes, Carlos Eduardo Silva, Daniel Arraes, Davi Pedrosa, Fernando Brayner, Fernando Trinta, Isabel Wanderley, Marcus Machado, Rafael Borges, Geber Ramalho.
Mobile Massively Multiplayer Online Games (3MOG) represent an important market trend in games industry, combining massive multiplayer with mobile games. Although some requirements for a 3MOG supporting platform have been enumerated in the literature, there is neither a reference implementation, nor an in-depth study of the criteria, guiding such an implementation. In this paper, we discuss the importance of the platforms in the development of 3MOGs and criteria to evaluate them. Finally, we present a case study that illustrates the implementation and evaluation of two different approaches to this kind of platform.
http://www.lbd.dcc.ufmg.br/colecoes/sbgames/2006/022.pdf
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