Selected Techniques to Improve Communication in Massively Multiplayer Games

Lucas E. MachadoBruno FeijóLauro E. Kozovits

There are no papers or books in the literature that analyze the most suitable techniques to improve communication in massively multiplayer games in a detailed and implementation-oriented way. Most of the results and recommendations in this area are buried in proprietary systems and classified documentation. Based on experiments in the VLab/IGame Laboratory, this paper presents selected techniques and practical recommendations for the development of Massively Multiplayer Games. Optimization techniques in the use of sockets are given. Technologies capable of handling many sockets at once are explained. Also techniques for optimizing communication in virtual environments are presented.

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