Ricardo da S. Coelho, Vladimir O. Di Iorio.
This paper presents a brief description of the development of computer games, and analyses the use of open source tools as an option to simplify it. One of these tools, the ClanLib library, is deeply discussed throughout the paper and an example of its use is shown, demonstrating the creation of an action game's base.
http://www.dcc.ufla.br/infocomp/artigos/v4.2/art10.pdf
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