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museuM: Uma Aplicação de m-Learning com Realidade Virtual

Rossana AndradeEdgar MarçalRaniery SantosCreto VidalRiverson Rios

Mobile computing emerges as an innovative technology for the educational area. In this paper, an application that uses virtual reality resources in mobile devices for learning is presented. The application proposal presents a virtual museum and artefacts to increase the motivation for learning more about art and providing interactive virtual tours. The proposed prototype shows interactivity, usability and portability, besides allowing the integration of technologies such as virtual reality and mobile computing.

http://www.sbc.org.br/bibliotecadigital/download.php?paper=172

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