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Artificial Life Simulation on Distributed Virtual Reality Environments

Marcio Lobo NettoClaudio Ranieri

This paper presents a distributed virtual reality application that has been implemented at the USP Digital CAVE. It is a virtual aquarium inhabited by artificial fishes that are able to evolve in this environment using their ability to learn. These fishes have their own cognition, which control their actions - mainly swimming and eating. Through contact and communication with other fishes they learn how to behave in the aquarium, while trying to remain alive. The simulation has been implemented in JAVA 3D. A main server and five clients compose the distributed VR version. The server represents the aquarium and contained fishes, while the clients are responsible for the different views of this aquarium (from inside) projected at each of the five CAVE walls.

http://www.lbd.dcc.ufmg.br/colecoes/svr/2003/0031.pdf

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