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An architecture for motion capture based animation

Fernando Wagner da SilvaLuiz VelhoPaulo Roma CavalcantiJonas Gomes

This paper proposes an architecture for motion capture based animation systems, which works with several data formats and uses the building block paradigm for motion processing operations. Also, a user interface is proposed to perform an intuitive visualization of the animation main elements. A prototype system has been implemented, based on the presented concepts, and its operation is discussed.

http://sibgrapi.sid.inpe.br/rep-/dpi.inpe.br/ambro/1998/06.03.14.48

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