A hierarchical skeleton-based implicit model

Marcelo de Gomensoro MalheirosShin-Ting Wu

Implicit modeling is a recent trend in Computer Graphics and a variety of skeleton-based models has been proposed. In this paper we present a hierarchical framework that can encompass a wide range of these variants, providing a more flexible way for defining the shape of implicit objects. We also derive a new decay function, which is computationally cheap.

Caso o link acima esteja inválido, faça uma busca pelo texto completo na Web: Buscar na Web

Biblioteca Digital Brasileira de Computação - Contato:
     Mantida por: