Divisão dinâmica em anel do cálculo do "Ray Tracing"

Daniel CâmaraAndré Luis Pires Guedes

Ray tracing is an algorithm to generate realistic images from three-dimensional scenes. The main goal of this paper is to give a parallel alternative to calculate the ray tracing, improving the traditional form, which is ineficient. We're going to show some ways to paralelize the algorithm and our solution, which consists of the dynamic division of the image plane among process organized in a structure similar to a ring network.

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Biblioteca Digital Brasileira de Computação - Contato:
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