Renato Gonçalves de Araujo, Marcelo Gattass, Marcelo Dreux.
In the Image Synthesis discipline, the usual Distributed Ray Tracing algorithms are not computationally efficient, which makes the production process tedious and not productive. This work presents an optimization of the Distributed Ray Tracing algorithm that improves the productivity; a preview technique based on the progressive refinement of the scene.
http://sibgrapi.sid.inpe.br/rep-/dpi.inpe.br/ambro/1998/04.24.11.01
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