SOLUM: A Library for the Creation of Dynamic 3D Worlds

Felipe F. QuintellaAlberto Raposo

This paper provides the description of concepts and implementation of the SOLUM Library. The purpose of SOLUM is to create complex dynamic 3D worlds based on a few parameters and definitions, removing detailed and complicated issues on this process. The idea behind SOLUM is to make the whole process of creating a complex 3D enviroment as clear and easy to undestand as possible, liberating application designers and programmers for other tasks.

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