Daniel Calife, Alexandre Tomoyose, Diego Spinola, João Bernardes, Romero Tori.
This paper describes an augmented reality infrastructurecomposed of a camera, a projector, software for tracking,controlling and augmenting reality, and a real robot that caninteract with projected virtual content. This spatially augmentedenvironment is intended to be used as a testbed for experiments ininteractive augmented reality applications, such as innovativegames, educational applications and telepresence. The techniquesused to control, communicate and track the robot are discussed aswell as the techniques to develop, project and interact with theaugmented environment. As a proof of concept, a gamedeveloped using this infrastructure is presented.
http://www.lbd.dcc.ufmg.br/colecoes/svr/2007/0016.pdf
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