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Ambientes Virtuais na prática educacional de crianças com Transtorno de Déficit de Atenção e/ou Hiperatividade

Marcelle de Sá GuimarãesLuis Alfredo V. de CarvalhoRosa Maria E. M. da Costa

This paper describes an experiment that explored the computerand the Virtual Reality (VR) technology to support educationalactivities of children with Attention Deficit HyperactivityDisorder (ADHD). The virtual environments had been supportedby a study that identified the computational technologies potentialconsidering the behavior standards of ADHD child in the schoolenvironment. The initial results indicate that the VR technologyhas potential to be used as support tool, for ADHD children, inthe accomplishment of exercises of mathematics

http://www.lbd.dcc.ufmg.br/colecoes/svr/2007/0027.pdf

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Biblioteca Digital Brasileira de Computação - Contato: bdbcomp@lbd.dcc.ufmg.br
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