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Using a General Purpose Virtual Environment for Artificial Life Simulations

Cesar Gomes MiguelMarcio Lobo Netto

This short paper describes a general purpose opensource 3D virtual environment called BREVE. We also briefly describe a recent method (NEAT) for the evolution of arbitrary topology artificial neural networks. This method is used in conjunction with BREVE in a simple Artificial Life simulation where a population of virtual organisms controlled by neural networks evolves to accomplish a given task. The role of a good and freely available virtual environment package for such experiments is emphasized using a simple philosophy design: there is no need to reinvent the wheel.

http://www.lbd.dcc.ufmg.br/colecoes/svr/2008/0020.pdf

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