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Interação com equipamentos convencionais e não convencionais em treinamento médico

Adriano BezerraFátima de L. S. NunesCléber Gimenez Corrêa

This paper presents the insertion of conventional and non-conventional devices in Virtual Reality applications in order to build a comparison about usability, considering a framework for medical training. The process of insertion of a dataglove is presented, by using C and Java language, besides a way for simulating the use of a dataglove by using keyboard. At the end, a comparison between the two equipments is presented, considering aspects like realism, usability and cost.

http://www.lbd.dcc.ufmg.br/colecoes/svr/2008/0039.pdf

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Biblioteca Digital Brasileira de Computação - Contato: bdbcomp@lbd.dcc.ufmg.br
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