Jean Maurice G. Gagnepain, Kenedy Nogueira, Edgard Lamounier, Alexandre Cardoso.
Research in Virtual Reality applied to biomedicine has been deeply investigated in recent years. The application to upper limb prosthesis is a wide field. Traditionally virtual upper limb prosthesis is a desktop application, used for example in rehabilitation center. However, this article reports on the use of Augmented Reality (AR) in a web-application. The objective here is to create a home based training environment.
http://www.lbd.dcc.ufmg.br/colecoes/wrva/2010/0038.pdf
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