Ugo Braga Sangiorgi, Simone Diniz Junqueira Barbosa.
The storyboarding technique is widely adopted for low fidelity prototyping, providing a global view of the sequence of interfaces of a system, together with scenarios. However, the product of such a technique is by definition disposable, partly because they do not have a structure representation, hindering its usage in an evolving development process. In this paper, we argue that interaction design may benefit from an interaction model extended with user interface sketches used in storyboards, thus promoting a more comprehensive discussion about design decisions throughout a project. We have developed an extension to the MoLIC language and a tool to support the construction of diagrams with user interface sketches, and conducted an exploratory study to evaluate it.
http://dl.acm.org/citation.cfm?id=1999601&CFID=250824875&CFTOKEN=58354779Caso o link acima esteja inválido, faça uma busca pelo texto completo na Web: Buscar na Web